Shop QBCore scripts the way you build.
Forty-four collections: the big topical shelves first, then every creator whose work the catalogue carries. Pick a lane and the shop narrows to what fits your city.
Categories
5 scripts
0Resmon
0Resmon's name is a performance promise, and their scripts are built lean: the 0R-TowTruck job, an advanced diving multiplayer job, a chat theme and Russian roulette for your casino corner. Five paid resources plus the free 0R-HUD with eleven status elements, which you can take for a spin from the [free collection](/tebex-free-scripts/).
1 script
AK4Y
AK4Y ships player vending machines: passive income with placement decisions, stock management and ownership mechanics. One script that adds a whole small-business layer. It suits cities where the [player-owned economy](/fivem-jobs-script/) is the point.
2 scripts
Atiysu
Atiysu writes an advanced farm job where players feed chickens and cows rather than watch a progress bar, and an advanced vehicle shop for the dealership row. Two scripts with more simulation depth than their price suggests. The farm slots into a gathering economy alongside the rest of the [jobs shelf](/fivem-jobs-script/).
2 scripts
BOII Development
BOII Development ships two staffed business jobs: a billiards bar that brings its own MLO interior, and the Uwu Cafe job for the map's most photographed coffee shop. Both give civilian players a place to work and everyone else a reason to gather. More businesses live in the [jobs collection](/fivem-jobs-script/).
11 scripts
Chop Shop and Car Boosting Scripts
2 scripts
Code Studio
Code Studio ships a job and gang boss menu that upgrades qb-management for both kinds of organisation, and a free fingerprint scanner for forensic roleplay. Two administrative scripts that make org structures feel real. The boss menu earns its keep on any server with player-run businesses.
8 scripts
CodeM
CodeM is an interface-forward studio: the BLVCK HUD, mGarage, the mLSTransit bus job, mMechanic and mStaff admin tools all carry a recognisably clean visual language. Eight resources including a free chat theme, so you can try the house style at zero cost from the [free scripts collection](/tebex-free-scripts/).
3 scripts
d3MBA Scripts
d3MBA writes food-chain jobs with real process depth: a butcher job, a full vineyard operation from grape to bottle, and a free cocaine script for the other kind of agriculture. Three resources that give gathering-loop players something with texture. The vineyard is a quiet standout of the whole [jobs catalogue](/fivem-jobs-script/).
8 scripts
DRC Scripts
DRC covers both sides of the counter: a full drugs package with processing and sales on one shelf, and staffed business jobs for Burgershot, Bean Machine, Tequi-la-la and Bahama Mamas on the other. Eight scripts that populate your map's best-known addresses. The business jobs sit well beside the rest of the [jobs collection](/fivem-jobs-script/).
5 scripts
Electus Scripts
Electus covers the org chart of a city: a full gang framework, an admin suite, admin jail and a pet system, plus a free bodyguard script. Five resources with the gang framework as the flagship. If gangs are your server's spine, start there and build the turf loop around it with our [gangs and turf guide](/qbcore-gangs-turf/).
1 script
Eyestore Scripts
Eyestore ships a free chop shop script: bring a car, strip it, get paid. One zero-cost loop that starts a criminal economy the day you install it. Find it with the rest of the [free scripts](/tebex-free-scripts/).
4 scripts
FiveM Cars & Vehicle Packs
Lore-friendly car packs and the vehicle resources that give a QBCore city its street life.
3 scripts
FiveM MLOs
Walk-in interiors that give your jobs and businesses a real address.
37 scripts
Free QBCore Scripts
37 working QBCore resources at exactly zero cost: HUDs, chat themes, courier and towing jobs, MDTs and utilities.
16 scripts
Gamzky Scripts
Gamzky specialises in the police utilities that make law enforcement roleplay feel textured: pepperspray, wheel boots, ankle monitors, deployable emergency lighting, police vehicle trunks. Sixteen focused scripts, most under $15, each doing one job properly. They slot cleanly around any of the bigger [police systems](/fivem-jobs-script/).
11 scripts
GFX Development
GFX Development splits its energy between interface and employment: a gun menu, notification system and leaderboard with character showcase on one side; bus, chicken farm and lumberjack jobs plus a secondhand vehicle shop on the other. Twelve resources, two of them free. The interface pieces complement the [interface bundle](/bundle/nopixel-style-visuals-pack).
1 script
Izzy Scripts
Izzy's pause menu replaces the stock FiveM pause screen with one that carries your server's identity: branding, useful links and a layout players actually read. One script, one of those small touches that makes a city feel finished. It belongs in the same conversation as the [interface bundle](/bundle/nopixel-style-visuals-pack).
3 scripts
Jaksam Scripts
Jaksam builds the creator suite: Jobs Creator, Dealerships Creator and Drugs Creator, tools that let a server admin build content from in-game menus instead of Lua files. Three resources that replace a scripter for a whole class of tasks. Our guide to [building a custom QBCore job](/qbcore-custom-job-guide/) shows what these tools automate.
10 scripts
Jim Scripts
Jim writes the business jobs half the QBCore ecosystem grew up on: the mechanic job, Pizza This, the Vanilla Unicorn and Tequi-la-la club jobs, twenty resources in all. They are known for configs that read like documentation. If your city needs staffed businesses players can actually run, this shelf covers most of the map's famous storefronts.
8 scripts
Kevin Scripts
Kevin Scripts recreates the run-based loops big-city servers made famous: oxy runs, weed runs, meth runs, bounty contracts, hunting and deliveries, all NoPixel-inspired and built for qb-core. Nine scripts that give your criminal economy its grind. Balance them against a proper police stack from the [jobs collection](/fivem-jobs-script/).
8 scripts
KuzQuality
KuzQuality builds the scripts you feel in your hands: realistic offroad physics, drift tires with a car lift, brake overheating, placeable and throwable items, ped looting and detective tools. Eight resources that make the simulation layer heavier. The vehicle physics pair naturally with the [car packs](/cars/) and the boosting scene.
2 scripts
Lation Scripts
Lation ships a money laundering system that gives dirty cash a proper pipeline and a metal detecting job for beach-combing civilians. Two loops from opposite ends of the law, both tidy and configurable. Laundering belongs in any city running serious [criminal run loops](/fivem-jobs-script/).
11 scripts
Lusty Scripts
Lusty's scripts lean into civilian life: an all-in-one restaurant system, the pawn shop with real buy-and-sell flow, scuba diving, pay-and-spray and vehicle shops. Eleven resources that fill the peaceful half of a city's day. Pair them with the [job scripts collection](/fivem-jobs-script/) when you are building out the civilian economy.
1 script
MAD Development
MAD Development ships a NoPixel-style cargo ship robbery: a large-format score for organised crews. One heist that gives your endgame gangs something to plan around. Make sure the police response can match it; the [police stack](/bundle/police-rp-starter-pack) is the counterweight.
6 scripts
MT Scripts
MT Scripts builds systems with creator tooling inside: MT-Workshops is one of the deepest mechanic scripts on QBCore, and the restaurants creator spins up new food businesses without code. Six resources including a free player-owned dealership, a car heist and MT Restaurants. Strong picks for the backbone of a civilian economy.
3 scripts
NProbleM
NProbleM ships a realistic taxi job, a police crime complaint system and a free business cards creator. Three scripts about the paperwork and rhythm of city life. The taxi job is a strong first transport loop for a new server, and the free cards are a lovely roleplay prop from the [free collection](/tebex-free-scripts/).
5 scripts
Peuren Scripts
Peuren writes working-class jobs with unusual care: Gruppe 6 security contracts, farming and mining loops, plus a free extensive chop shop and a free group courier job. Five resources, two of them free, which makes this shelf one of the cheapest ways to add real gameplay hours to a young server.
13 scripts
Pickle Mods
Pickle Mods builds ambitious systems with in-game creators at their core. This shelf collects their QBCore line: the in-game police job creator, player-owned dealerships, the bail and bounty system, prisons, a lottery and more than a dozen others. If you like admin tools that replace config editing with menus, start here.
1 script
Polisek Scripts
Polisek ships the moonshine brewing job: stills, recipes and a backwoods economy of its own. One loop with outlaw charm that fits somewhere between the farm and the drug lab. It slots neatly into a gathering economy from the [jobs collection](/fivem-jobs-script/).
3 scripts
Pug Scripts
Pug builds player-owned loops: an advanced chop shop your criminals can hold the keys to, an advanced fishing job for the legal side, and a free player-owned coke job. Three resources where ownership is the point. The chop shop pairs naturally with [vehicle systems](/cars/) and a boosting scene.
108 scripts
QBCore Job Scripts
More than a hundred ways to give your players a payday: mechanic shops, restaurants, farming, taxi routes, delivery runs and player-owned businesses.
10 scripts
QBCore Server Bases
Complete, preconfigured QBCore cities: framework, jobs, police, economy and interface already wired together and tested as a whole.
2 scripts
QF Developers
QF Developers ships a gang graffiti maker that lets crews tag their claim on the map, and a free police MDT that gives a young server real law-enforcement tooling at zero cost. Two scripts, both about marking territory, one for each side of the law.
2 scripts
Rahe Development
Rahe ships two of the most requested systems on QBCore: the boosting system, which turns car theft into a structured criminal career with contracts and reputation, and the speaker system that powers club scenes. Two scripts, both category leaders. The boosting system also anchors our [vehicle bundle](/bundle/vehicle-mechanic-pack).
3 scripts
RainMAD Scripts
RainMAD ships three QBCore resources: a casino heist for your endgame crews, tow truck missions for the civilian day, and a free advanced chop shop that anchors a young criminal economy. The heist is the headline; give it a proper police counterweight from the [police resources](/fivem-jobs-script/) before you open the vault.
2 scripts
RCore Scripts
RCore ships a police dispatch that pushes live alerts to on-duty officers and a graffiti system that lets players spray custom art on any wall. Two scripts, one for order and one for disorder. The dispatch slots into the wider [police stack](/bundle/police-rp-starter-pack) as its alert layer.
2 scripts
Redutzu Scripts
Redutzu builds MDTs: the flagship police MDT with profiles, warrants and live duty rosters, and a free EMS MDT so your medics get real tooling too. Two resources that professionalise your emergency services. The police MDT is part of our [QBCore Police Stack](/bundle/police-rp-starter-pack); see also the [police job setup guide](/qbcore-police-job-setup/).
1 script
RS-Dev
RS-Dev ships a metal detector script for treasure-hunting gameplay: sweep, beep, dig. One quiet loop that beach and park roleplayers adore. It pairs well with the other gathering jobs on the [jobs shelf](/fivem-jobs-script/).
1 script
ScriptsM
ScriptsM ships a cuff script with tie, drag and escort mechanics that make arrests feel physical rather than menu-driven. One script every police department notices immediately. It completes the arrest flow described in our [police job setup guide](/qbcore-police-job-setup/).
5 scripts
SD Scripts
SD builds mission content: the warehouse heist, the Bobcat heist, a cocaine mission, oxy and weed runs, all written for the qb-core framework at a flat $9 each. Five self-contained jobs you can drop in for an event weekend. Wire their police response through your dispatch before launch so every score has stakes.
15 scripts
Server Owner Essentials
The short list: flagship resources that anchor a serious QBCore city, picked from across the catalogue.
1 script
STG Scripts
STG ships a gold panning job: rivers, pans, patience and a payout. One gathering loop with real charm, and part of our [Working City Jobs Pack](/bundle/server-economy-pack). It gives quiet-hours players something peaceful to grind.
4 scripts
Vor Scripts
Vor's four QBCore resources cover a security job, farming and mining loops and a Russian roulette game for the gambling den. Small shelf, working scripts, all under $10. They combine well with the wider [jobs collection](/fivem-jobs-script/) when you are stocking a city's payday options.
1 script
XMMX Development
XMMX Development ships Lets Cook Plus, a cooking system that turns food prep into gameplay rather than a progress bar. One script that upgrades every restaurant job it touches. Pair it with the staffed businesses on the [jobs shelf](/fivem-jobs-script/).
What this store targets
This catalogue focuses on QBCore. Framework tags help with discovery; each listing and its supplied documentation define the product-specific requirements.
Bestsellers in every category
Browse QBCore scripts by category
Every QBCore city grows outward from the same core systems: inventory, jobs, police, vehicles, housing. The collections mirror that build order, so you can shop the way you assemble.
QBCore jobs & professions
Mechanic workshops, restaurants, taxi routes, farming loops and player-owned businesses. The job scripts collection is the deepest shelf in the store, because a payday is what turns a map into a city.
Heists & criminal play
Bank jobs, chop shops, run loops and laundering. The criminal economy lives across the catalogue, and every score plays better with a proper police counterweight installed first.
Vehicles and car culture
Lore-friendly car packs plus the systems that make ownership real: dealerships, garages, keys, boosting and mechanics. If players are going to care about anything, it will be their car.
Interface and HUDs
HUDs, chat themes, notifications, scoreboards and pause menus. The interface layer is what screenshots show and what new players judge first; it is also the cheapest part of a city to get right.
MLOs, maps and interiors
Interiors and map resources for server locations and roleplay scenes. Review the individual listing for coordinates, dependencies and any supplied optimisation detail.
Free scripts
Thirty-seven listings priced at zero, including HUD, chat, courier, towing and EMS resources. Check each product page for its current scope and setup information.